Is beauty objectively true? Are there principles you can use to guide you to it in your work? Can designers from both the sciences and the arts look at each others work and find beauty? These are important questions for designers of all types.
For those of us who design things … we need to be able to recognize it. We need good taste to make good things. Instead of treating beauty as an airy abstraction, to be either blathered about or avoided depending on how one feels about airy abstractions, let’s try considering it as a practical question: how do you make good stuff?
That’s programmer Paul Graham from his article Taste for Makers. Here’s my edited version of his principles for good design. What you need to make good stuff. I’m posting them here for my own benefit, as a note-taking exercise, and maybe yours if…
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